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    Front cover of A.C.: AFTER COLLAPSE FOOD AND DRUGS

    A.C.: AFTER COLLAPSE FOOD AND DRUGS

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel 

    Paperback ISBN: 978-1-935964-30-8 
    Hardcover ISBN:  978-1-935964-56-8
    eISBN:   978-1-935964-31-5 
    LCCN: 2019900065

      A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.

    A.C. presents a detailed post-Collapse environment filled with opportunities  for adventure and discovery. Characters, known as "Survivors,"  cautiously comb through the dangerous ruins of once-great metropolises.


    Everyone  needs to eat. They also sometimes become ill or are injured. Whether  food and beverages are prepared by people locally or fabricated items  from before the Collapse, the calories gained by consuming them allow  people to function for another day. Medicine, whether natural or  technological, can make them more likely to recover from whatever ails  them. Salvagers and scavengers pride themselves on their ability to find  food and medical supplies wherever they are. It doesn't matter if what  they locate, take, or purchase is basic or high-tech. Whatever it is  will aid them in living another day to attain their goals.


    A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include: 

    • craft-oriented Basic Skills that allow Survivors and NPCs to make food and drugs to their own specifications;
    • calorie values for a variety of man-made and fabricated foodstuffs; 
    • Drug  Strength (DRG) values and described effects that reflect what manmade  or fabricated medications do for patients who take them;
    • a system of Material Attributes (MATs) simulates the physical properties of containers used to store food and drugs;
    • Materiel Resistance factors (MARs) that define how much corrosion or radiation containers resist in harsh environments; and
    • a  system of Structure Points (SPs) and Armor Points (APs) that simulate  the durability of food and drug containers when things go wrong.


    Recommended for ages 14+ 

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com
    • DriveThruRPG


    To purchase this item in e-book format:

    • Amazon.com (Kindle)
    • DriveThruRPG (PDF)

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